Sunday, July 31, 2016

#Gamedev RT Powerhoof: more doodling... pretty rough, still trying to figure out the right technique and look for … https://t.co/zoIjwuTMgL


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Saturday, July 30, 2016

#Gamedev RT Sparrowspell: The Atlas from #NoMansSky. #monolith NoMansSky Pixel_Dailies #pixel_dailies #pixelart https://t.co/RK7Rj3Elf5


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#Gamedev boivin_92 Not that I know of. I have no idea how other games do it, but I can DM you about my system if you want


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#gamedevelopers Hanging out in the Bloody Mansion. #screenshotsaturday #gamedev #halloweenforever ✨πŸŽƒ✨ https://t.co/KGOZODf8ZT


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#Gamedev RT mat_annal: Added a Mario 2 and Mario 3 reference to my Mario Mock :) #Nintendo fanart #pixelart https://t.co/274C5eLOY9


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Saturday, July 23, 2016

Friday, July 22, 2016

#gamedev Ps3Pvp Hey Elysia - Please reach out to https://t.co/U5bY742nXs so we can help investigate why this may be occurring.


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#gamedev RT Kintaximus: first location for the trailer #screenshotsaturday #indiedev #Gamedev #indiegame #madewi… https://t.co/OKbm72hMjx


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#gamedev MagpieMcGraw It's not part of the screen selector: either the game itself has the option or you can change it globally in the OS s…


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#gamedesign Hear more from Michele on our blog. #GBL #edtech #games4ed https://t.co/cxgxe9ibQV https://t.co/FwDf3Bn6ap


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#gamedev RT joegrainger: Done a lot of backend work today on the game - some really exciting things to come #gamed… https://t.co/QjyQte03Zv


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#gamedev RT majoridea: Not sure if cautious curiosity or being ostracized. What do you think? #gamedev #indiedev #… https://t.co/0gJJz2E3MD


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#gamedev RT reinkout: Random idle animation (thanks for the suggestion Aubezz :) #gamedev #madewithunity https://t.co/YuWUm20GjA


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#gamedev The_Rabbit42 It doesn't seem like there are internal plans for that, but I've passed a note onto the dev team for you!


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#gamedev The_Rabbit42 Plus and Pro users will have the option to enable/disable the splash screen!


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#gamedev Here's a preview of our upcoming #madewithunity splash screen tools! #gamedev #indiedev … https://t.co/LIpqUgmqns


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#gamedev RT DecayofLogos: DevBlog 18 / Art Update #madewithunity #indiedev #decayoflogos #unity3d … https://t.co/edcLCzesMV


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#gamedev Enter the #Enlighten contest on polycount for a chance to win 12 mos of Pro. https://t.co/n6n0XfV1jF #ma… https://t.co/1GxHd1WxuC


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#gamedev RT DGoodayle: Happy Friday :) #madewithunity unity3d https://t.co/vHls4AZaVG


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#gamedev Happy Friday #unitydevs! Dazzle us with what you've #madewithunity! #gamedev #indiedev https://t.co/1Uge8KKaMj


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#gamedesign ICYMI: An educator ally shared some #GBL resources on our blog. Check out her story: … https://t.co/sf6sGIKHpy


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#gamedevelopers I liked a YouTube video https://t.co/jClBlUO1yU Vegan Black Metal Chef Episode 1 Pad Thai


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#gamedev Attending #SIGGRAPH in LA next week? Use code SIGGCERT16 to get 25% off Unity Certification! … https://t.co/QtD8AJP8fk


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#gamedesign ICYMI A teacher ally stopped by our blog and shared some #GBL resources. #gamebasedlearning … https://t.co/zR6I53Luhe


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#gamedev allangamesx Hi! If you subscribe to Plus, you can use 5.x with Plus level access and 4.x and 3.x with Pro level access.


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#gamedev Head to the shiny new #madewithunity website & apply to take part in #unite16 MWU Showcase! … https://t.co/VvLM4te5Yd


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Thursday, July 21, 2016

#gamedevelopers RT unity_x_man: https://t.co/TP4h90lzAV


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#gamedevelopers RT doru: ε€©η„Άγƒ‘γƒΌγƒžγ‚€γšγ‹γ—γ„ #blender https://t.co/oU4drsiNkS


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#gamedevelopers ryanishness they were kind of a pain to set up but will also be great for other things.


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#gamedesign What can we learn from difficult #games that have little to no instruction? #gamedesign … https://t.co/4yBYpffcXz


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#gamedev little_bigben the_f_key Thanks Ben, we're looking into it.


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#gamedev radioaltivo Are you trying to create an account through the editor or via the website?


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#gamedesign Hear #edtech trends from #ISTE2016 & the g4c festival on our #podcast. Plus we talk #AR … https://t.co/vPgXRlJR85


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#gamedev mxweas Sorry about that -- you should receive a reply soon. :)


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#gamedev mxweas What email did you write to? We'll go poke someone about it


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#gamedevelopers bclikesyou ah haha yeah! I nearly forgot about the great Crow Calamity of 2014


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#gamedev glassbottommeg Thanks for the feedback Meg -- will make sure it's passed on to the right people.


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